I again sat down at my greenhouses and some fixed or changed and erected.
(Note also the placeable UPK LS13 houses were already with me, my LS 2015 houses were complet newly developed!
This Greenhouses from me, there have been only Modhub.us and on my blog, t2kmodding.blogspot.com)
What does the pack?
4 greenhouses (cucumbers, tomatoes, peppers, chili)
1 setting frame transport for delivery and removal (suitable for standard dolly or truck)
1 small sale Bude
What has been changed:
The production fluctuates by about 3% now and the fruits ripen now only in the period of 4-21 clock.
Also the greenhouses now cost money – and this was a small mistake that they were currently free.
3 liters of fruit will continue to be harvested per minute – also on a game day about 3000 liters = maximum, then it must be shut down before new can be “harvested”.
Note: It is the installation with the GE is possible, but this is not mine gesupported. An experienced mapper takes this easily.
So many benefit from objects with function, which can easily be “built in” I specialize in the creation of placeable mods.
Thanks to mor2000 for his Universalprocesskit mod, never work without which these greenhouses) and would never have seen the light of day …;)
The Universalprocesskit Mod is required!
Idea, Textures, Edit and all Changes: t2k-lsmodding(thoralf2002, PP);
Aufbau Absetzer: Grundmodel; (LS11)Max1985; convert, Edit, changes; t2k-lsmodding(thoralf2002)
Sacks: Groundmodels – LS11 (unkown Modder); convert, Edit, changes: t2k-lsmodding(thoralf2002)
Rasengittersteine: LS11 (unkown Modder); convert, Edit, changes: t2k-lsmodding(thoralf2002)
Sales-Point: Grundmodel – (ls11) (unkown Modder); convert, Edit, Changes: t2k-lsmodding(thoralf2002)
Figure: converted Model von – Reallusion iClone(3dwarehouse.sketchup.com)