рактор по ходу движения проявляет пыль и оставляет следы. Большой фронтальный погрузчик исключительно для карера. Имеет анимации и светотехнику.
Credits:
Giants.
heitorfs2015.
рактор по ходу движения проявляет пыль и оставляет следы. Большой фронтальный погрузчик исключительно для карера. Имеет анимации и светотехнику.
Credits:
Giants.
heitorfs2015.
raktor the direction of travel shows dust and leaves traces. Large front loader exclusively for Carera. It has animation, and lighting equipment.
Please can this be made to pick up silage, potatoes, sugar beet etc!!
1 BUKET AND FULL
1. too large for buildings (can not drive inside buildings)
2. too slow for loading/unloading process (need alot of time when want to get shovel full)
3. parts of this machine walkable (can go inside/thru wheels)
4. only yellow in color (eyes can be damaged or seek much faster than ussual)
5. can be stucked inside garage gates
6. some time game crushed when try to sell thru game menu (may be item UNregisteration problem)
7. has alot lights and also view points (cameras), so thats takes more CPU time and game can go to frozen state also your system love to silently close frozen programs so you will never know what happend and how to fix it
8. XML files inside archieve not optimized and also has not empty lines at end of them, so thats some time gives merge process (incorrect loading of files)
so how to survive in that chaos (always unfinished files that not even close to beta version and not even close to release version)?
the future of files will be generators of random counts… thats bad way… and also in mathematic random is impossible CPU instruction that gives random counts is not exist (so impossible to program it in right way)
can you please convert this to 2017.
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