<vehicle type="don1500">
  <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
  <name>
    <en>Don-1500A4</en>
    <de>Don-1500A4</de>
    <ru>Дон-1500A4</ru>
  </name>
  <typeDesc>$l10n_TypeDesc_Harvester</typeDesc>
  <filename>don1500.i3d</filename>
  <size width="4.8" length="10" lengthOffset="-1" />
  <wheels autoRotateBackSpeed="1.5">
    <wheel rotSpeed="-60" rotMax="35" rotMin="-35" driveMode="2" repr="0>34|0" driveNode="0>34|0|0" radius="0.65" deltaY="0.15" suspTravel="0.2" spring="50" damper="90" mass="0.15" longitudalStiffness="0.9" lateralStiffness="2" hasTyreTracks="true" tyreTrackAtlasIndex="0" />
    <wheel rotSpeed="-60" rotMax="35" rotMin="-35" driveMode="2" repr="0>34|1" driveNode="0>34|1|0" radius="0.65" deltaY="0.15" suspTravel="0.2" spring="50" damper="90" mass="0.15" longitudalStiffness="0.9" lateralStiffness="2" hasTyreTracks="true" tyreTrackAtlasIndex="0" />
    <wheel rotSpeed="0" driveMode="1" repr="0>0" radius="0.9" deltaY="0.1" suspTravel="0.15" spring="50" damper="80" mass="0.4" longitudalStiffness="0.9" lateralStiffness="2" hasTyreTracks="true" tyreTrackAtlasIndex="0" />
    <wheel rotSpeed="0" driveMode="1" repr="0>39" radius="0.9" deltaY="0.1" suspTravel="0.15" spring="50" damper="80" mass="0.4" longitudalStiffness="0.9" lateralStiffness="2" hasTyreTracks="true" tyreTrackAtlasIndex="0" />
    <wheel rotSpeed="0" driveMode="1" repr="0>1" radius="0.9" deltaY="0.1" suspTravel="0.15" spring="50" damper="80" mass="0.4" longitudalStiffness="0.9" lateralStiffness="2" hasTyreTracks="true" tyreTrackAtlasIndex="0" />
    <wheel rotSpeed="0" driveMode="1" repr="0>40" radius="0.9" deltaY="0.1" suspTravel="0.15" spring="50" damper="80" mass="0.4" longitudalStiffness="0.9" lateralStiffness="2" hasTyreTracks="true" tyreTrackAtlasIndex="0" />
  </wheels>
  <differentials>
    <differential torqueRatio="0.5" maxSpeedRatio="1.65" wheelIndex1="0" wheelIndex2="1" />
    <!-- front left-right -->
    <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="2" wheelIndex2="3" />
    <!-- back left-right -->
    <differential torqueRatio="0.5" maxSpeedRatio="1.45" differentialIndex1="0" differentialIndex2="1" />
    <!-- front-back -->
  </differentials>
  <motor torqueScale="1.954" minRpm="1000" maxRpm="2200" maxBackwardSpeed="12" brakeForce="5" lowBrakeForceScale="0.05" lowBrakeForceSpeedLimit="1" minForwardGearRatio="23.6" maxForwardGearRatio="130" backwardGearRatio="75">
    <torque normRpm="0.45" torque="0.8" />
    <torque normRpm="0.5" torque="0.7" />
    <torque normRpm="0.59" torque="0.55" />
    <torque normRpm="0.72" torque="0.45" />
    <torque normRpm="0.86" torque="0.3" />
    <torque normRpm="1" torque="0.15" />
  </motor>
  <fuelCapacity>650</fuelCapacity>
  <fuelUsage>500</fuelUsage>
  <cameras count="2">
    <camera1 index="0>2|0|0" rotatable="true" rotateNode="0>2|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="7" transMax="25">
      <raycastNode index="0>3" />
      <raycastNode index="0>4" />
    </camera1>
    <camera2 index="0>33" rotatable="true" limit="true" useWorldXZRotation="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" />
  </cameras>
  <animParts>
    <animPart index="0>13|7" id="LEST" showHelp="true" autoReturn="false" rotMin="0 90 0" rotMax="0 0 0" moveTime="3" />
    <animPart index="0>13|8" id="LEST" showHelp="false" autoReturn="false" rotMin="0 -90 0" rotMax="0 0 0" moveTime="3" />
    <animPart index="0>13|9" id="DVER" showHelp="true" autoReturn="false" rotMin="0 0 2.55" rotMax="0 -70 2.55" moveTime="3" />
    <animPart index="0>13|30|0" id="plan" showHelp="true" autoReturn="false" rotMin="0 0 0" rotMax=" 0 -95 0" moveTime="3" />
    <!--animPart index="0>13|10" id="bunker" showHelp="false" autoReturn="false" rotMin="0 0 0" rotMax="0 0 175" moveTime="3" />
		<animPart index="0>13|10|0" id="bunker" showHelp="false" autoReturn="false" rotMin="0 0 0" rotMax="0 0 -175" moveTime="3" />
		<animPart index="0>13|11" id="bunker" showHelp="false" autoReturn="false" rotMin="0 0 0" rotMax="0 0 -175" moveTime="3" />	
		<animPart index="0>13|11|0" id="bunker" showHelp="true" autoReturn="false" rotMin="0 0 0" rotMax="0 0 175" moveTime="3" /-->
  </animParts>
  <foldingParts startMoveDirection="1" turnOnFoldMinLimit="0" turnOnFoldMaxLimit="0.05">
    <foldingPart animationName="foldGrainTank" speedScale="1.1" />
  </foldingParts>
  <animations>
    <animation name="foldGrainTank">
      <part node="0>13|10" startTime="0" endTime="5" startRot="0 0 175" endRot="0 0 0" />
      <part node="0>13|10|0" startTime="0" endTime="5" startRot="0 0 -175" endRot="0 0 0" />
      <part node="0>13|11" startTime="0" endTime="5" startRot="0 0 -175" endRot="0 0 0" />
      <part node="0>13|11|0" startTime="0" endTime="5" startRot="0 0 175" endRot="0 0 0" />
    </animation>
  </animations>
  <animationParts>
    <animationPart rootNode="0>30|0" clipName="mufta" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="40" accerlation="0" deAccerlation="0"></animationPart>
    <animationPart rootNode="0>30|1" clipName="tormoz" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="40" accerlation="0" deAccerlation="0"></animationPart>
    <animationPart rootNode="0>30|7" clipName="molotilka" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="40" accerlation="0" deAccerlation="0"></animationPart>
    <animationPart rootNode="0>30|3|0|0" clipName="kpp1" startPosition="0" clipSpeed="2" loop="false" loadSave="false" numJoints="0" offSet="40" accerlation="0" deAccerlation="0"></animationPart>
    <animationPart rootNode="0>30|3|0" clipName="kpp2" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="40" accerlation="0" deAccerlation="0"></animationPart>
    <animationPart rootNode="0>30|3" clipName="kpp3" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="40" accerlation="0" deAccerlation="0"></animationPart>
    <animationPart rootNode="0>30|4|0" clipName="revp" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="40" accerlation="0" deAccerlation="0"></animationPart>
    <animationPart rootNode="0>30|4" clipName="revn" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="40" accerlation="0" deAccerlation="0"></animationPart>
  </animationParts>
  <gaz index="0>30|6" minRot="0 10 0" maxRot="0 -50 0" rotTime="3" touchRotLimit="10" />
  <exhaustEffects>
    <exhaustEffect index="0>26" filename="$data/vehicles/particleAnimations/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.05" maxRpmColor="0.01 0.01 0.01 5" minRpmScale="0.08" maxRpmScale="0.3" forwardXRotations="-100 0 100" forwardZRotations="0 0 0" steerXRotations="0 0 0" steerZRotations="-80 0 80" />
  </exhaustEffects>
  <turnedOnRotationNodes>
    <turnedOnRotationNode index="0>13|5|0" type="combine" rotSpeed="-200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|1" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|2" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|3" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|1|0" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|1|1" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|1|2" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|6" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|7" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|8" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|9" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|10" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|11" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|12" type="combine" rotSpeed="-200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|13" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|14" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|15" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|16" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|17" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|18" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|19" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|20" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|21" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|23" type="combine" rotSpeed="150" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|24" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|5|25" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
    <turnedOnRotationNode index="0>13|1|3" type="combine" rotSpeed="200" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1" />
  </turnedOnRotationNodes>
  <shnek2 index="0>13|5|26" />
  <shnek3 index="0>14|2" />
  <shnek4 index="0>23|0" />
  <shnek6 index="0>13|5|27" />
  <shnekv index="0>13|5|28" />
  <oblic index="0>13|6|0" />
  <oblic2 index="0>13|6|2" />
  <remen2 index="0>13|1|8" />
  <remens index="0>13|18|6" />
  <indb index="0>29|0" />
  <indm index="0>29|1" />
  <lights>
    <light realLight="0>7" decoration="0>9" lightType="0" />
    <light decoration="0>13|20" lightType="0" />
  </lights>
  <beaconLights>
    <beaconLight index="0>10|0|0" speed="0.015" />
  </beaconLights>
  <lightsaddon lightsStayOn="true">
    <light type="work" index="0>13|13" real="0>13|15|0" beam="0>13|16" inputName="frontwork" helptext="frontwork" stayOn="true" />
    <light type="work" index="0>13|14" real="0>13|15|1" beam="0>13|17" inputName="rearwork" helptext="rearwork" stayOn="true" />
    <light type="work" index="0>13|32" real="0>13|32|1" beam="0>13|32|0" inputName="cabwork" helptext="cabwork" stayOn="true" />
    <flashers soundfile="Sounds/blinktick.wav" lowPitch="0.6" highPitch="0.8" volume="0.8" autoreturn="false" tolerance="0.5" pitch="0.5" />
  </lightsaddon>
  <turnSignals>
    <turnSignalLeft index="0>36|0" />
    <turnSignalRight index="0>36|1" />
  </turnSignals>
  <steering index="0>11|0" rotationSpeed="6" />
  <attacherJoints>
    <attacherJoint jointType="cutter" index="0>13|1|5|0|0" rotationNode="0>13|1" minRot="-28 0 0" maxRot="-6 0 0" rotationNode2="0>13|1|5|0" maxRot2="0 0 0" moveTime="2.0" />
    <attacherJoint index="0>12" jointType="trailerLow" allowsJointLimitMovement="false" allowsLowering="false" maxRotLimit="10 150 50" maxTransLimit="0 0 0" />
    <attacherJoint index="0>21" jointType="implement" allowsJointLimitMovement="false" allowsLowering="false" maxRotLimit="0 0 0" maxTransLimit="0 0 0" />
    <attacherJoint index="0>21" jointType="telehandler" allowsJointLimitMovement="false" allowsLowering="false" maxRotLimit="0 0 0" maxTransLimit="0 0 0" />
    <attacherJoint index="0>13|30|0|0" jointType="trailer" allowsJointLimitMovement="false" allowsLowering="false" maxRotLimit="10 80 80" />
  </attacherJoints>
  <enterReferenceNode index="0>" />
  <exitPoint index="0>6" />
  <pipeSound file="Sounds/DON1500A_hydraulicUp.wav" pitchOffset="1" />
  <threshingStartSound file="Sounds/DON1500A_start_treshing.wav" pitchOffset="1" />
  <threshingSound file="Sounds/DON1500A_threshing_idle.wav" pitchOffset="1" pitchScale="0.001" pitchMax="1.2" radius="35" innerRadius="25" />
  <threshingStopSound file="Sounds/DON1500A_threshing_out.wav" pitchOffset="1" />
  <attachSound file="Sounds/DON1500A_attach_cutter.wav" pitchOffset="1" />
  <motorStartSound file="Sounds/DON1500A_start_engine.wav" pitchOffset="1" />
  <motorSound file="Sounds/DON1500A_idle.wav" pitchOffset="1" pitchScale="0.02" pitchMax="1.4" radius="35" innerRadius="25" />
  <motorStopSound file="Sounds/DON1500A_out.wav" pitchOffset="1" />
  <reverseDriveSound file="Sounds/reverse.wav" volume="0.7" />
  <compressedAirSound file="$data/vehicles/shared/compressedAir.wav" pitchOffset="1" volume="1.0" />
  <compressionSound file="$data/vehicles/shared/compressorWork.wav" pitchOffset="1" volume="1.5" />
  <honkSound file="$dataS2/sounds/horn.wav" volume="1" radius="80" innerRadius="35" />
  <pipe numStates="2" unloadingStates="2" raycastNodeIndex="14|1">
    <node index="14" rotationSpeeds="0 25 6">
      <state1 rotation="0 0 23" />
      <state2 rotation="0 -90 23" />
    </node>
  </pipe>
  <movingTools>
    <!-- pipe -->
    <movingTool index="14" componentJointIndex="0" anchorActor="0">
      <dependentPart index="0>23" />
    </movingTool>
  </movingTools>
  <movingParts>
    <!-- hydraulics -->
    <movingPart index="0>13|0" referencePoint="0>13|1|4" referenceFrame="0>" isActiveDirty="true">
      <translatingPart index="0>13|0|0" />
    </movingPart>
    <movingPart index="0>13|2" referencePoint="0>13|1|6" referenceFrame="0>" isActiveDirty="true">
      <translatingPart index="0>13|2|0" />
    </movingPart>
    <movingPart index="0>23" referencePoint="0>14|3" referenceFrame="0>" scaleZ="true"></movingPart>
    <!-- solomotryasy -->
    <movingPart index="0>24|0" referencePoint="0>13|5|0|0" referenceFrame="0>" isActiveDirty="true">
      <translatingPart index="0>24|0|0" />
    </movingPart>
    <movingPart index="0>24|1" referencePoint="0>13|5|0|1" referenceFrame="0>" isActiveDirty="true">
      <translatingPart index="0>24|1|0" />
    </movingPart>
    <movingPart index="0>24|2" referencePoint="0>13|5|0|2" referenceFrame="0>" isActiveDirty="true">
      <translatingPart index="0>24|2|0" />
    </movingPart>
    <movingPart index="0>24|3" referencePoint="0>13|5|0|3" referenceFrame="0>" isActiveDirty="true">
      <translatingPart index="0>24|3|0" />
    </movingPart>
    <movingPart index="0>24|4" referencePoint="0>13|5|0|4" referenceFrame="0>" isActiveDirty="true">
      <translatingPart index="0>24|4|0" />
    </movingPart>
    <movingPart index="0>34|5|0" referencePoint="0>34|0|1|0" referenceFrame="0>34|0|1|0" isActiveDirty="true">
      <translatingPart index="0>34|5|0|0" />
    </movingPart>
    <movingPart index="0>34|5|1" referencePoint="0>34|1|1|0" referenceFrame="0>34|1|1|0" isActiveDirty="true">
      <translatingPart index="0>34|5|1|0" />
    </movingPart>
  </movingParts>
  <pipeEffect>
    <effectNode node="1|0|0" linkNode="0>14|0" position="0 0 0" materialType="unloading" materialTypeId="3" delay="0" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6.i3d" />
    <effectNode node="1|0|1" linkNode="0>14|0" position="0 0 0" materialType="smoke" materialTypeId="1" delay="0.1" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6.i3d" />
  </pipeEffect>
  <fillEffect>
    <effectNode node="0|0|0" linkNode="0>13|19" position="0 0 0" materialType="unloading" materialTypeId="3" delay="0" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6.i3d" />
    <effectNode node="0|0|1" linkNode="0>13|19" position="0 0 0" materialType="smoke" materialTypeId="1" delay="0.1" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6.i3d" />
  </fillEffect>
  <fillVolumeLoadInfo index="0>13|19" width="0.2" length="0.2" />
  <fillVolumes>
    <fillVolume index="0>35" maxAllowedHeapAngle="20" maxDelta="0.28" />
  </fillVolumes>
  <chopperEffect>
    <effectNode node="3|0|0" linkNode="0>15" materialType="chopper" materialTypeId="1" delay="0" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6.i3d" />
  </chopperEffect>
  <strawEffect>
    <effectNode node="2|0|0" linkNode="0>28" materialType="straw" materialTypeId="1" delay="0" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6.i3d" />
  </strawEffect>
  <strawParticleSystems toggleTime="3500" />
  <chopperParticleSystems toggleTime="3500">
    <chopperParticleSystem type="wheat" node="0>15" psRootNode="0|0" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
    <chopperParticleSystem type="barley" node="0>15" psRootNode="0|0" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
    <chopperParticleSystem type="rape" node="0>15" psRootNode="0|0" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
    <chopperParticleSystem type="maize" node="0>15" psRootNode="0|1" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
    <chopperParticleSystem type="sunflower" node="0>15" psRootNode="0|0" file="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Particles.i3d" />
  </chopperParticleSystems>
  <chopperSwitch available="true" />
  <capacity>15000</capacity>
  <overloadingCapacity>210</overloadingCapacity>
  <fillTypes fruitTypes="wheat rape maize barley sunflower" />
  <allowFillFromAir value="false" />
  <combineSize>2</combineSize>
  <characterNode index="0>5|0" cameraMinDistance="1.5" filename="$dataS2/character/player/player.i3d" characterMesh="1" characterGloves="2" characterSkin="0" spineNode="0|0" leftArmIKChainId="leftArm" rightArmIKChainId="rightArm" spineRotation="180 0 105">
    <ikChains>
      <ikChain id="rightFoot" target="0>5|1" targetOffset="0 0.1 0" alignToTarget="true" isDirtyOnLoad="true">
        <node index="0|1" />
        <node index="0|1|0" minRx="0" maxRx="0" minRy="-30" maxRy="30" minRz="0" maxRz="120" />
        <node index="0|1|0|0" minRx="0" maxRx="0" minRy="0" maxRy="0" minRz="-100" maxRz="-7" />
        <node index="0|1|0|0|0" />
      </ikChain>
      <ikChain id="leftFoot" target="0>5|2" targetOffset="0 0.1 0" alignToTarget="true" isDirtyOnLoad="true">
        <node index="0|2" />
        <node index="0|2|0" minRx="0" maxRx="0" minRy="-30" maxRy="30" minRz="0" maxRz="120" />
        <node index="0|2|0|0" minRx="0" maxRx="0" minRy="0" maxRy="0" minRz="-100" maxRz="-7" />
        <node index="0|2|0|0|0" />
      </ikChain>
      <ikChain id="rightArm" target="0>11|0|0" targetOffset="0.025 0.066 0" alignToTarget="true" isDirtyOnLoad="true">
        <node index="0|0|0|1" />
        <node index="0|0|0|1|0" minRx="-20" maxRx="20" minRy="-20" maxRy="20" minRz="-80" maxRz="80" />
        <node index="0|0|0|1|0|0" minRx="-10" maxRx="10" minRy="0" maxRy="0" minRz="7" maxRz="130" />
        <node index="0|0|0|1|0|0|0" />
        <rotationNode index="0|0|0|1|0|0|0|0" rotation="0 0 -60" />
        <rotationNode index="0|0|0|1|0|0|0|0|0" rotation="0 0 -60" />
        <rotationNode index="0|0|0|1|0|0|0|1" rotation="-90 20 -40" />
        <rotationNode index="0|0|0|1|0|0|0|1|0" rotation="0 0 -40" />
      </ikChain>
      <ikChain id="leftArm" target="0>11|0|1" targetOffset="-0.025 0.066 0" alignToTarget="true" isDirtyOnLoad="true">
        <node index="0|0|0|2" />
        <node index="0|0|0|2|0" minRx="-20" maxRx="20" minRy="-20" maxRy="20" minRz="-80" maxRz="80" />
        <node index="0|0|0|2|0|0" minRx="-10" maxRx="10" minRy="0" maxRy="0" minRz="7" maxRz="130" />
        <node index="0|0|0|2|0|0|0" />
        <rotationNode index="0|0|0|2|0|0|0|0" rotation="0 0 -60" />
        <rotationNode index="0|0|0|2|0|0|0|0|0" rotation="0 0 -60" />
        <rotationNode index="0|0|0|2|0|0|0|1" rotation="-90 20 -40" />
        <rotationNode index="0|0|0|2|0|0|0|1|0" rotation="0 0 -40" />
      </ikChain>
    </ikChains>
  </characterNode>
  <workAreas>
    <workArea startIndex="16|0" widthIndex="16|1" heightIndex="16|2" type="combine" />
  </workAreas>
  <trailerTriggers>
    <trailerTrigger index="0>17" />
  </trailerTriggers>
  <aiTrafficCollisionTrigger index="0>18" />
  <wiper rootNode="0>13|22" speedScale="2" clip="wiperSource" />
  <RotateParts>
    <rotatePart index="0>13|4" x="0" y="-0.02" z="0" lastMotor="true" />
    <rotatePart index="0>13|3" x="-0.01" y="0" z="0" lastMotor="true" />
    <rotatePart index="0>13|5|4" x="-0.02" y="0" z="0" lastMotor="true" />
    <rotatePart index="0>13|5|5" x="-0.02" y="0" z="0" lastMotor="true" />
  </RotateParts>
  <components count="1">
    <component1 centerOfMass="0 0 0" solverIterationCount="4" />
  </components>
  <driveGroundParticleSystems>
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
  </driveGroundParticleSystems>
  <schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" fileTurnedOn="$dataS2/menu/schemas/vehicleSchemaTurnedOn.png" fileSelectedTurnedOn="$dataS2/menu/schemas/vehicleSchemaSelectedTurnedOn.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
    <attacherJoint position="0 0" rotation="0" invertX="false" />
    <attacherJoint position="1.5 0" rotation="0" invertX="false" />
    <attacherJoint position="1 0" rotation="0" invertX="false" />
    <attacherJoint position="1 0" rotation="0" invertX="false" />
    <attacherJoint position="1.5 0" rotation="0" invertX="false" />
  </schemaOverlay>
  <washable dirtDuration="120" washDuration="1" workMultiplier="2" />
  <speedDisplayEntries>
    <!--Supports Floats until 999.99 -->
    <displayEntry displayEntry="second" control_0="0>32|3|0" control_1="0>32|3|1" control_2="0>32|3|2" control_3="0>32|3|3" control_4="0>32|3|4" control_5="0>32|3|5" control_6="0>32|3|6" control_7="0>32|3|7" control_8="0>32|3|8" control_9="0>32|3|9" />
    <displayEntry displayEntry="first" control_0="0>32|2|0" control_1="0>32|2|1" control_2="0>32|2|2" control_3="0>32|2|3" control_4="0>32|2|4" control_5="0>32|2|5" control_6="0>32|2|6" control_7="0>32|2|7" control_8="0>32|2|8" control_9="0>32|2|9" />
    <displayEntry displayEntry="comma_first" control_0="0>32|0|0" control_1="0>32|0|1" control_2="0>32|0|2" control_3="0>32|0|3" control_4="0>32|0|4" control_5="0>32|0|5" control_6="0>32|0|6" control_7="0>32|0|7" control_8="0>32|0|8" control_9="0>32|0|9" />
  </speedDisplayEntries>
</vehicle>