<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="newHollandBB1290" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="5" filename="Wheat.png" relativePath="true"/>
    <File fileId="1" filename="fx_straw4x1_diffuse.dds" relativePath="true"/>
    <File fileId="2" filename="fx_straw4x1_normal.dds" relativePath="true"/>
    <File fileId="6" filename="particleSystemShader.xml" relativePath="true"/>
    <File fileId="3" filename="psColorShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="lambert2" materialId="27" ambientColor="1 1 1" alphaBlending="true" customShaderId="6">
      <Texture fileId="5"/>
    </Material>
    <Material name="fx_grass4x1_mat" materialId="7" ambientColor="1 1 1" customShaderId="3" customShaderVariation="VELOCITY_ALIGNED">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <CustomParameter name="psColor" value="1 1 1 1"/>
    </Material>
    <Material name="lambert1" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="StrawPickup.i3d.shapes">
  </Shapes>


  <Dynamics>
    <ParticleSystem name="emitter1Ref" dynamicId="3" type="sprite" rate="0.015" lifespan="5000" maxCount="80" speed="0.001" speedRandom="0" tangentSpeed="0.2" normalSpeed="1" emitterShapeVelocityScale="0.85" spriteScaleX="1.2" spriteScaleY="1.2" spriteScaleXGain="0.0001" spriteScaleYGain="0.0001" blendFactor="0.25" blendInFactor="0.2" blendOutFactor="0.8">
      <Gravity force="0 -0.002 0"/>
    </ParticleSystem>
    <ParticleSystem name="chopper" dynamicId="1" type="sprite" rate="0.5" lifespan="500" maxCount="500" speed="0.004" speedRandom="0" tangentSpeed="0" normalSpeed="1" emitterShapeVelocityScale="0.75" spriteScaleX="1.5" spriteScaleY="1" spriteScaleXGain="-0.00225808" spriteScaleYGain="-0.000322579" blendFactor="1" blendInFactor="0" blendOutFactor="1" randomInitRotation="true" textureAtlasSizeX="4">
      <Gravity force="0 -1 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
    <Dynamic dynamicId="1" emitterShapeNodeId="23" name="grassEmitter" translation="-8.34701e-008 -0.460636 0.775515" rotation="40.0713 -5.01e-006 0" clipDistance="100" nodeId="22" materialIds="7">
      <Shape shapeId="2" name="emitShape" scale="0.9 0.6 1" nodeId="23" materialIds="10" nonRenderable="true"/>
    </Dynamic>
    <Dynamic dynamicId="3" emitterShapeNodeId="35" name="emitter1" translation="-0.383485 0.238386 -0.634201" rotation="-27.7467 -0 0" clipDistance="150" nodeId="34" materialIds="27">
      <Shape shapeId="4" name="pPlaneShape2" nodeId="35" materialIds="10" nonRenderable="true"/>
    </Dynamic>
    <Dynamic dynamicId="3" emitterShapeNodeId="38" name="emitter1" translation="0.997254 0.31626 -1.05464" rotation="-36.0687 -0 0" clipDistance="150" nodeId="37" materialIds="27">
      <Shape shapeId="4" name="pPlaneShape2" nodeId="38" materialIds="10" nonRenderable="true"/>
    </Dynamic>
    <Dynamic dynamicId="3" emitterShapeNodeId="46" name="emitter1" translation="-0.756233 1.38257 -7.71822" rotation="-79.9041 -0 0" clipDistance="150" nodeId="45" materialIds="27">
      <Shape shapeId="4" name="pPlaneShape2" nodeId="46" materialIds="10" nonRenderable="true"/>
    </Dynamic>
    <Dynamic dynamicId="3" emitterShapeNodeId="49" name="emitter1" translation="1.01427 1.04934 -7.57582" rotation="-77.0727 -0 0" clipDistance="150" nodeId="48" materialIds="27">
      <Shape shapeId="4" name="pPlaneShape2" nodeId="49" materialIds="10" nonRenderable="true"/>
    </Dynamic>
  </Scene>

</i3D>
