<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="wheatParticleSystem" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="1" filename="chaffParticle.dds" relativePath="true"/>
    <File fileId="2" filename="particleSystemShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="wheatParticleSystem_mat" materialId="8" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="chaffParticleSystem.i3d.shapes">
  </Shapes>


  <Dynamics>
    <ParticleSystem name="wheatParticleSystem_emitter1Ref" dynamicId="1" type="sprite" rate="0.075" lifespan="700" maxCount="120" speed="0.009" speedRandom="0" tangentSpeed="0" normalSpeed="1" emitterShapeVelocityScale="0.75" spriteScaleX="0.5" spriteScaleY="0.5" spriteScaleXGain="0.0002" spriteScaleYGain="0.0002" blendFactor="1" blendInFactor="0" blendOutFactor="0" randomInitRotation="true" deltaRotateMin="-0.00471239" deltaRotateMax="0.00471239">
      <Gravity force="0 -0.002 -0.002"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
    <Dynamic dynamicId="1" emitterShapeNodeId="16" name="wheatParticleSystem_emitter1" clipDistance="200" nodeId="15" materialIds="8">
      <Shape shapeId="2" name="wheatParticleSystemAreaShape" nodeId="16" materialIds="6" nonRenderable="true"/>
    </Dynamic>
    <Dynamic dynamicId="1" emitterShapeNodeId="19" name="wheatParticleSystem_emitter1" translation="0 -0.7 0" clipDistance="200" nodeId="18" materialIds="8">
      <Shape shapeId="2" name="wheatParticleSystemAreaShape" nodeId="19" materialIds="6" nonRenderable="true"/>
    </Dynamic>
  </Scene>

</i3D>
