<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="t088" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.5"/>
  </Asset>

  <Files>
    <File fileId="7" filename="shared/car_corona_white_diffuse.png" relativePath="true"/>
    <File fileId="8" filename="shared/corona_orange.png" relativePath="true"/>
    <File fileId="3" filename="shared/dirt.dds" relativePath="true"/>
    <File fileId="9" filename="shared/emissiveLightsShader.xml" relativePath="true"/>
    <File fileId="4" filename="shared/vehicleShaderDirt.xml" relativePath="true"/>
    <File fileId="6" filename="textura/czerwony.png" relativePath="true"/>
    <File fileId="5" filename="textura/siatka.png" relativePath="true"/>
    <File fileId="2" filename="textura/t088.png" relativePath="true"/>
  </Files>


  <Materials>
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      <Texture fileId="5"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
    <Material name="lambert1" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="Standard_4" materialId="11" ambientColor="1 1 1" alphaBlending="true">
      <Emissivemap fileId="6" wrap="false"/>
    </Material>
    <Material name="corona_orange_mat" materialId="13" ambientColor="1 1 1" alphaBlending="true" customShaderId="9" customShaderVariation="BILLBOARD_TURNLIGHT">
      <Emissivemap fileId="8"/>
    </Material>
    <Material name="acmat_1" materialId="7" ambientColor="1 1 1" cosPower="20" specularColor="0.000976563 0.000976563 0.000976563" customShaderId="4">
      <Texture fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
    <Material name="coronaMat_front" materialId="8" ambientColor="1 1 1" alphaBlending="true">
      <Emissivemap fileId="7" wrap="false"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Fortschritt_t088.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="T088" dynamic="true" compound="true" collisionMask="8397058" density="0.05" clipDistance="300" nodeId="33" materialIds="10" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <TransformGroup name="body" translation="-1.48544e-007 0 1.47844" nodeId="34">
        <Shape shapeId="2" name="body" translation="0 -0.0185073 -0.849" rotation="0 180 0" nodeId="35" materialIds="7, 9" castsShadows="true" receiveShadows="true">
          <TransformGroup name="rotors" nodeId="36">
            <Shape shapeId="3" name="adapter" translation="-0.926117 2.1802 3.18073" rotation="0 180 0" nodeId="37" materialIds="7" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="3" name="adapter" translation="0.92612 2.1802 3.18073" rotation="0 180 0" nodeId="38" materialIds="7" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="3" name="adapter" translation="0.30121 2.1802 3.18073" rotation="0 180 0" nodeId="39" materialIds="7" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="3" name="adapter" translation="-0.33196 2.1802 3.18073" rotation="0 180 0" nodeId="40" materialIds="7" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
          <TransformGroup name="shovelFillTrigger" translation="0 2.26244 0.786694" scale="1.65 1 1.3" nodeId="41"/>
          <TransformGroup name="fillVolume" translation="-0.083 1.4289 0.858281" rotation="0 180 0" scale="1.53 1 1.22" nodeId="42"/>
          <TransformGroup name="lights" nodeId="43">
            <TransformGroup name="Brake" visibility="false" nodeId="44">
              <Shape shapeId="4" name="coronaBackRight" translation="0.947646 0.800767 2.98119" rotation="0 0 1.3062e-007" scale="1 1 1e-006" nodeId="45" materialIds="11">
                <Shape shapeId="4" name="coronaBackRight" rotation="0 180 1.3062e-007" nodeId="46" materialIds="11"/>
              </Shape>
              <Shape shapeId="4" name="coronaBackRight" translation="-0.954079 0.800767 2.98119" rotation="0 0 1.3062e-007" scale="1 1 1e-006" nodeId="47" materialIds="11">
                <Shape shapeId="4" name="coronaBackRight" rotation="0 180 1.3062e-007" nodeId="48" materialIds="11"/>
              </Shape>
            </TransformGroup>
            <TransformGroup name="decor" visibility="false" nodeId="49">
              <Shape shapeId="5" name="coronaFrontLeft7" translation="-1.22024 1.3898 -2.0513" rotation="0 180 0" scale="1.5 1.5 1e-006" nodeId="50" materialIds="8"/>
              <Shape shapeId="5" name="coronaFrontLeft7" translation="1.23323 1.3898 -2.0513" rotation="0 180 0" scale="1.5 1.5 1e-006" nodeId="51" materialIds="8"/>
              <Shape shapeId="4" name="coronaBackRight" translation="0.947646 0.800767 2.98119" rotation="0 0 1.3062e-007" scale="1 1 1e-006" nodeId="52" materialIds="11">
                <Shape shapeId="4" name="coronaBackRight" rotation="0 180 1.3062e-007" nodeId="53" materialIds="11"/>
              </Shape>
              <Shape shapeId="4" name="coronaBackRight" translation="-0.954079 0.800767 2.98119" rotation="0 0 1.3062e-007" scale="1 1 1e-006" nodeId="54" materialIds="11">
                <Shape shapeId="4" name="coronaBackRight" rotation="0 180 1.3062e-007" nodeId="55" materialIds="11"/>
              </Shape>
            </TransformGroup>
            <TransformGroup name="turnLights" static="true" clipDistance="75" nodeId="56">
              <TransformGroup name="left" visibility="false" nodeId="57">
                <Shape shapeId="6" name="turnLightLeft1" translation="-1.14631 0.797789 2.96878" scale="1 1 1e-006" nodeId="58" materialIds="13"/>
              </TransformGroup>
              <TransformGroup name="right" visibility="false" nodeId="59">
                <Shape shapeId="6" name="turnLightRight1" translation="1.14031 0.805676 2.97002" scale="1 1 1e-006" nodeId="60" materialIds="13"/>
              </TransformGroup>
            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="attacher" translation="0.0144476 0.551603 -3.49842" rotation="0 -90 0" nodeId="61"/>
          <TransformGroup name="PTO" translation="0.00149478 1.11051 -2.59507" nodeId="62"/>
        </Shape>
      </TransformGroup>
      <Shape shapeId="7" name="Wheel_Left1" translation="-0.979 0.545 -0.345" clipDistance="350" nodeId="63" materialIds="7" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="7" name="Wheel_Left2" translation="-0.97904 0.545 -1.601" clipDistance="350" nodeId="64" materialIds="7" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="7" name="Wheel_Right1" translation="0.979 0.545 -0.345" clipDistance="350" nodeId="65" materialIds="7" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="7" name="Wheel_Right2" translation="0.979 0.545 -1.601" clipDistance="350" nodeId="66" materialIds="7" castsShadows="true" receiveShadows="true"/>
      <TransformGroup name="sprayValve" translation="0 1.44051 -2.41129" nodeId="67">
        <TransformGroup name="particleNode" nodeId="68"/>
      </TransformGroup>
      <TransformGroup name="startIndex" translation="0 0 -3" nodeId="69"/>
      <TransformGroup name="widthIndex" translation="-3 0 -4.5" nodeId="70"/>
      <TransformGroup name="heightIndex" translation="3 0 -4.5" nodeId="71"/>
      <TransformGroup name="aiLeftMarker" translation="3 0 -3" nodeId="72"/>
      <TransformGroup name="aiRightMarker" translation="-3 0 -3" nodeId="73"/>
      <TransformGroup name="aiBackMarker" translation="0 0 -4.5" nodeId="74"/>
      <TransformGroup name="fillVolumeHeightNodes" translation="0.0864163 1.68683 -2.19741" nodeId="75">
        <TransformGroup name="fillVolumeHeightNode1" translation="0.4 0 0.2" nodeId="76"/>
        <TransformGroup name="fillVolumeHeightNode2" translation="-0.4 0 0.2" nodeId="77"/>
      </TransformGroup>
      <TransformGroup name="fillVolumeLoadnode" translation="0 2.99132 2.4089" nodeId="78"/>
      <TransformGroup name="fillVolumeDischargeNode" translation="0 2.99132 -2.81374" nodeId="79"/>
      <TransformGroup name="transform" nodeId="80"/>
      <TransformGroup name="fillVolume" translation="0.0742611 1.37375 -0.196707" scale="1.53 0.8 1.22" nodeId="81">
        <Shape shapeId="8" name="fillVolume" clipDistance="100" nodeId="82" materialIds="10" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      </TransformGroup>
      <TransformGroup name="shovelFillTrigger" translation="-0.00340947 1.84738 0.0589537" scale="1.65 1 1.3" nodeId="83">
        <Shape shapeId="9" name="shovelFillTrigger" kinematic="true" trigger="true" collisionMask="8388608" nodeId="84" materialIds="10" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      </TransformGroup>
      <TransformGroup name="ColPart_Back" translation="-0.0638869 2.93764 -2.5768" scale="1.4 1.8 0.4" nodeId="85"/>
      <TransformGroup name="Door_Teszt" nodeId="86">
        <TransformGroup name="Door_Teszt" nodeId="87"/>
        <TransformGroup name="Door_Teszt" nodeId="88"/>
      </TransformGroup>
    </Shape>
    <Camera name="persp" translation="4.63397 3.83887 5.45667" rotation="-19.9204 43.4759 -9.19173e-008" nodeId="89" fov="54.4322" nearClip="0.1" farClip="1000" orthographicHeight="1"/>
    <Light name="light" translation="2.89235 5.84362 1.60368" rotation="50.6841 -51.9149 -173.469" nodeId="90" type="directional" diffuseColor="1 1 1" emitDiffuse="true" specularColor="1 1 1" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" decayRate="4" range="500"/>
  </Scene>

</i3D>
