<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cutter">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>Przystawka do kukurydzy Bizon ZO56</en>
        <de>Przystawka do kukurydzy Bizon ZO56</de>
    </name>
    <typeDesc>$l10n_TypeDesc_Cutter</typeDesc>
    <filename>Heder_QQ.i3d</filename>

    <cutterTurnedOnScrollers>
        <cutterTurnedOnScroller index="0>10"     scrollSpeed="3" scrollLength="1" shaderParameterName="offsetUV" shaderParameterComponent="1" toggleVisibility="false" turnOnFadeTime="2" turnOffFadeTime="2"/>
    </cutterTurnedOnScrollers>
    
    <turnedOnRotationNodes>
        <turnedOnRotationNode index="0>9|0" type="cutter" rotSpeed="1000"  rotAxis="-1" turnOnFadeTime="1" turnOffFadeTime="1" />
        <turnedOnRotationNode index="0>11" type="cutter" rotSpeed="400"  rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="1" />
        <turnedOnRotationNode index="0>12" type="cutter" rotSpeed="400"  rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="1" />
        <turnedOnRotationNode index="0>13" type="cutter" rotSpeed="400"  rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="1" />
        <turnedOnRotationNode index="0>14" type="cutter" rotSpeed="400"  rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="1" />
        <turnedOnRotationNode index="0>15|0" type="cutter" rotSpeed="400"  rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="1" />
        <turnedOnRotationNode index="0>15|1" type="cutter" rotSpeed="400"  rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="1" />
        <turnedOnRotationNode index="0>15|2" type="cutter" rotSpeed="400"  rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="1" />
        <turnedOnRotationNode index="0>15|3" type="cutter" rotSpeed="400"  rotAxis="2" turnOnFadeTime="1" turnOffFadeTime="1" />
    </turnedOnRotationNodes>

    <workAreas>
        <workArea startIndex="0>1" widthIndex="0>2" heightIndex="0>3" type="cutter" />
    </workAreas>

    <inputAttacherJoints>
        <inputAttacherJoint index="0>0" jointType="cutter" upperDistanceToGround="1" lowerDistanceToGround="0.85" />
    </inputAttacherJoints>

    <support animationName="moveSupport" />

    <aiLeftMarker index="0>4" />
    <aiRightMarker index="0>5" />
    <aiTrafficCollisionTrigger index="0>6" />
    <forceSelectionOnAttach value="false" />

    <cutterTestAreas>
        <cutterTestArea startIndex="0>7|0" widthIndex="0>7|0|0" heightIndex="0>7|0|1" />
        <cutterTestArea startIndex="0>7|1" widthIndex="0>7|1|0" heightIndex="0>7|1|1" />
        <cutterTestArea startIndex="0>7|2" widthIndex="0>7|2|0" heightIndex="0>7|2|1" />
        <cutterTestArea startIndex="0>7|3" widthIndex="0>7|3|0" heightIndex="0>7|3|1" />
    </cutterTestAreas>

    <cutterEffects>
        <cutterEffect fruitType="maize" effectClass="CutterEffect" >
            <effectNode                                 node="0|0|0|0" linkNode="0>" inverted="true" speedScale="0.0018"                                                          filename="$data/vehicles/particleAnimations/capello/capelloQuasarF4.i3d" />
            <effectNode                                 node="0|0|0|1" linkNode="0>" inverted="true" speedScale="0.0012" useInterpolation="true" minOffset="2" useMaxValue="true" filename="$data/vehicles/particleAnimations/capello/capelloQuasarF4.i3d" />
            <effectNode                                 node="0|0|0|2" linkNode="0>" inverted="true" speedScale="0.0012" useInterpolation="true" minOffset="2"                    filename="$data/vehicles/particleAnimations/capello/capelloQuasarF4.i3d" />
            <effectNode type="particles" shared="false" node="0|0"     linkNode="0>"                                                                                              filename="$data/vehicles/particleAnimations/capello/capelloQuasarF4Particles.i3d" />
        </cutterEffect>
    </cutterEffects>

    <size width="4" length="4" />

    <speedLimit value="5" />

    <cutterMovingDirection>1</cutterMovingDirection>

    <dynamicMount forceLimitScale="1" />

    <cutterMovingDirection>1</cutterMovingDirection>

    <threshingParticleSystem node="0>" file="$data/vehicles/particleAnimations/shared/threshingCutterParticles.i3d" />
    <preferedCombineSize>2</preferedCombineSize>
    <fruitTypes fruitTypes="maize"/>

    <washable dirtDuration="120" washDuration="1" workMultiplier="4" />

    <components count="1">
        <component1 solverIterationCount="10" />
    </components>

    <schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>
</vehicle>
