<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="heder_ZO56">
  <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
  <name>
    <en>Heder Bizon ZO56</en>
    <de>Heder Bizon ZO56</de>
  </name>
  <typeDesc>$l10n_TypeDesc_Cutter</typeDesc>
  <filename>Bizon_Heder.i3d</filename>

  <size width="5" length="2.5" />

  <speedLimit value="8" />

  <cutterMovingDirection>1</cutterMovingDirection>

  <cutterEffects>
    <cutterEffect fruitType="wheat" effectClass="CutterEffect" >
      <effectNode node="0|0|0|0" linkNode="0>" speedScale="0.0018"                                                            filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Cutter.i3d" />
      <effectNode node="0|0|0|1" linkNode="0>" speedScale="0.0013" useInterpolation="true" minOffset="2.5" useMaxValue="true" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Cutter.i3d" />
      <effectNode node="0|0|0|2" linkNode="0>" speedScale="0.0013" useInterpolation="true" minOffset="2.5"                    filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Cutter.i3d" />
    </cutterEffect>
    <cutterEffect fruitType="barley" effectClass="CutterEffect" >
      <effectNode node="0|0|1|0" linkNode="0>" speedScale="0.0018"                                                            filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Cutter.i3d" />
      <effectNode node="0|0|1|1" linkNode="0>" speedScale="0.0013" useInterpolation="true" minOffset="2.5" useMaxValue="true" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Cutter.i3d" />
      <effectNode node="0|0|1|2" linkNode="0>" speedScale="0.0013" useInterpolation="true" minOffset="2.5"                    filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Cutter.i3d" />
    </cutterEffect>
    <cutterEffect fruitType="rape" effectClass="CutterEffect" >
      <effectNode node="0|0|2|0" linkNode="0>" speedScale="0.0018"                                                            filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Cutter.i3d" />
      <effectNode node="0|0|2|1" linkNode="0>" speedScale="0.0013" useInterpolation="true" minOffset="2.5" useMaxValue="true" filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Cutter.i3d" />
      <effectNode node="0|0|2|2" linkNode="0>" speedScale="0.0013" useInterpolation="true" minOffset="2.5"                    filename="$data/vehicles/particleAnimations/sampoRosenlew/sampoRosenlewC6Cutter.i3d" />
    </cutterEffect>
  </cutterEffects>

  <aiLeftMarker index="0>4" />
  <aiRightMarker index="0>5" />
  <aiTrafficCollisionTrigger index="0>6" />
  <forceSelectionOnAttach value="false" />

  <dynamicMount forceLimitScale="1" />

  <inputAttacherJoints>
    <inputAttacherJoint index="0>0" jointType="cutter" upperDistanceToGround="1" lowerDistanceToGround="0.76" />
  </inputAttacherJoints>

  <workAreas>
    <workArea startIndex="0>1" widthIndex="0>2" heightIndex="0>3" type="cutter" />
  </workAreas>

  <cylinderedHydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.8" volume="0.4" />
  <threshingParticleSystem position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/threshingCutterParticles.i3d" />
  <preferedCombineSize>1</preferedCombineSize>
  <fruitTypes fruitTypes="wheat rape barley"/>

  <washable dirtDuration="120" washDuration="1" workMultiplier="4" />

  <components count="1">
    <component1 centerOfMass="0.0 0.055 0.055" />
  </components>

  <schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>

  <cutterTestAreas>
    <cutterTestArea startIndex="0>7|0" widthIndex="0>7|0|0" heightIndex="0>7|0|1" />
    <cutterTestArea startIndex="0>7|1" widthIndex="0>7|1|0" heightIndex="0>7|1|1" />
    <cutterTestArea startIndex="0>7|2" widthIndex="0>7|2|0" heightIndex="0>7|2|1" />
    <cutterTestArea startIndex="0>7|3" widthIndex="0>7|3|0" heightIndex="0>7|3|1" />
  </cutterTestAreas>

  <animationParts>
		<animationPart rootNode="8|0|0" clipName="HederClipSource" clipSpeed="3" loop="true" accerlation="0.09" deAccerlation="0.03" loadSave="true" numJoints="0" offSet="40" ></animationPart>
    <animationPart rootNode="8|1|0|1" clipName="MotoClipSource" clipSpeed="2.1" loop="true" accerlation="0.1" deAccerlation="0.03" loadSave="true" numJoints="0" offSet="4" ></animationPart>
		<animationPart rootNode="8|1" clipName="MotowClipSource" loadSave="true" numJoints="0" offSet="40" ></animationPart>
		<animationPart rootNode="8|1|0" clipName="MotooClipSource" loadSave="true" numJoints="0" offSet="40" ></animationPart>
    <animationPart rootNode="8|1|8|0" clipName="Pasek" loadSave="true" numJoints="0" offSet="40" ></animationPart>
    <animationPart rootNode="9|0|0|0|0" clipName="HederClipSource" clipSpeed="1" loop="true" accerlation="0.09" deAccerlation="0.03" loadSave="true" numJoints="0" offSet="40" ></animationPart>
    <animationPart rootNode="9|1|0" clipName="dziob_vis" loadSave="true" numJoints="0" offSet="40" ></animationPart>
	</animationParts>

  <animpasy> 
    <anim_pasow index="0>8|0|11|0" speed="0 3 0" /> 
    <anim_pasow index="0>8|0|11|1" speed="0 3 0" /> 
    <anim_pasow index="0>8|0|11|2" speed="-2 0 0" /> 
    <anim_pasow index="0>8|0|11|3" speed="-2 0 0" />
    <anim_pasow index="0>8|1|8|0" speed="0.3 0 0" />
    <anim_pasow index="0>8|1|8|1" speed="0.3 0 0" />
    <anim_pasow index="0>8|1|8|2" speed="0.3 0 0" />
    <anim_pasow index="0>8|1|8|3" speed="0.3 0 0" />
  </animpasy>

  <przy_heder index="0>10" />  
</vehicle>
