<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="shovel">
    <annotation></annotation>
    <name>
        <en>KOVSH</en>
        <de>KOVSH</de>
    </name>
    <filename>KOVSH.i3d</filename>

    <size width="2.5" length="2"/>

    <attacherJoint index="0>0" jointType="frontloader" />

    <fillVolumes>
        <fillVolume index="0>1|0" allSidePlanes="false" maxAllowedHeapAngle="10" />
    </fillVolumes>

   <fillTypes fruitTypes="forage forage_mixing wheat rape silage maize barley chaff grass potato sugarBeet sunflower oat rye sand gravel manure concrete woodChips grass_windrow wheat_windrow barley_windrow fertilizer flour sugar cement coal barleyflour cornflour ryeflour wheatflour soybean radish garlic carrot onion seeds fertilizer"/>

    <fillVolumeDischargeInfo index="0>5" width="1.8" length="0.2" />    
    <fillVolumeLoadInfo index="0>7" width="1.8" length="0.2" />  
    <fillVolumeUnloadInfo index="0>8" width="1.8" length="0.2" />     
    
    <shovelTipTrigger index="0>4" />
    
    <shovel tipReferenceNode="0>2" emptyStartAngle="105" emptyFullAngle="140" />

    <capacity>1000</capacity>


    <shovelEmptyEffect fillTypes="wheat barley maize rape silage" rotationNode="0>6" >
        <effectNode node="0|0|0" linkNode="0>6|0" scale="1.05 1 1" materialType="unloading" materialTypeId="3" position="0 0 0" filename="$data/vehicles/particleAnimations/shared/unloadingBack.i3d" fadeTime="0.5"/>
        <effectNode node="0|0|1" linkNode="0>6|0" scale="1.05 1 1" materialType="smoke"     materialTypeId="1" position="0 0 0" filename="$data/vehicles/particleAnimations/shared/unloadingBack.i3d" fadeTime="0.5"/>
    </shovelEmptyEffect>
    <emptyParticleSystems>
        <emptyParticleSystem type="manure"    node="0>3" psRootNode="0|4" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingShovelParticles.i3d" />
        <emptyParticleSystem type="chaff"     node="0>3" psRootNode="0|0" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingShovelParticles.i3d" />
        <emptyParticleSystem type="potato"    node="0>3" psRootNode="0|1" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingShovelParticles.i3d" />
        <emptyParticleSystem type="sugarBeet" node="0>3" psRootNode="0|2" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingShovelParticles.i3d" />
        <emptyParticleSystem type="woodChips" node="0>3" psRootNode="0|3" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingShovelParticles.i3d" />        
    </emptyParticleSystems>   	

    <components count="1">
        <component1 centerOfMass="0 0.08 -0.03" solverIterationCount="10" />
    </components>

    <schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>>

</vehicle>
