<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="fendt716vario" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
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  <Files>
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    <File fileId="1" filename="koloFinal.dds" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="Material.021" materialId="6" ambientColor="1 1 1">
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    </Material>
    <Material name="Material.018" materialId="7" ambientColor="1 1 1">
      <Texture fileId="2"/>
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  <Shapes externalShapesFile="ratai.i3d.shapes">
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  <Dynamics>
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  <Scene>
    <TransformGroup name="priekinisdesi" scale="1.1 1 1" nodeId="17">
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    <TransformGroup name="priekiniskairt" scale="1.1 1 1" nodeId="19">
      <Shape shapeId="2" name="Mesh.013" nodeId="20" materialIds="6" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="Tyl_desiny" scale="1.08 0.98 0.98" nodeId="21">
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    <TransformGroup name="Tyl_kair" scale="1.08 0.98 0.98" nodeId="23">
      <Shape shapeId="4" name="Mesh.008" nodeId="24" materialIds="7" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="25" type="directional" diffuseColor="1 1 1" emitDiffuse="true" specularColor="1 1 1" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistancesParameter="0.4" decayRate="4" range="500"/>
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</i3D>
