<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="vaz2101">
	<annotation>zews61rus; edit: fs15.ru</annotation>
    <name>
        <en>VAZ 2101</en>
        <ru>ВАЗ 2101</ru>
    </name>
    <filename>start.i3d</filename>
	
	<size width="3.5" length="5.5" lengthOffset="-0.4"/>
    <wheels autoRotateBackSpeed="2.5">
        <wheel rotSpeed="1" repr="0>1" radius="0.4" initialCompression="50" suspTravel="0.15" spring="23" damper="0.7" mass="0.02" tireType="street" hasTyreTracks="true" tyreTrackAtlasIndex="4"/>
        <wheel rotSpeed="1" repr="0>0" radius="0.4" initialCompression="50" suspTravel="0.15" spring="23" damper="0.7" mass="0.02" tireType="street" hasTyreTracks="true" tyreTrackAtlasIndex="4"/>
        <wheel rotSpeed="0" repr="0>3" radius="0.4" initialCompression="50" suspTravel="0.15" spring="23" damper="0.7" mass="0.02" tireType="street" hasTyreTracks="true" tyreTrackAtlasIndex="4"/>
        <wheel rotSpeed="0" repr="0>2" radius="0.4" initialCompression="50" suspTravel="0.15" spring="23" damper="0.7" mass="0.02" tireType="street" hasTyreTracks="true" tyreTrackAtlasIndex="4"/>
    </wheels>
	<ackermannSteering rotSpeed="50" rotMax="35" rotCenterWheel1="2" rotCenterWheel2="3" />
	
	<driveGroundParticleSystems>
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
    </driveGroundParticleSystems>
	
	
<motor torqueScale="0.53" minRpm="1000" maxRpm="3200" maxBackwardSpeed="14" brakeForce="2" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" minForwardGearRatio="13.4" maxForwardGearRatio="130" minBackwardGearRatio="86" maxBackwardGearRatio="130">
        <torque normRpm="0.45" torque="0.8"/>
        <torque normRpm="0.5" torque="0.7"/>
        <torque normRpm="0.59" torque="0.55"/>
        <torque normRpm="0.72" torque="0.45"/>
        <torque normRpm="0.86" torque="0.3"/>
        <torque normRpm="1" torque="0.15"/>
    </motor>
<differentials>
        <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="0" wheelIndex2="1" /> <!-- front left-right -->
        <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="2" wheelIndex2="3" /> <!-- back left-right -->
        <differential torqueRatio="0.5" maxSpeedRatio="1.4" differentialIndex1="0" differentialIndex2="1" /> <!-- front-back -->
    </differentials>
	
    <fuelCapacity>90</fuelCapacity>
    <fuelUsage>8</fuelUsage>
	
    <cameras count="2">
        <camera1 index="0>5|0|0|0" rotatable="true" rotateNode="0>5|0|0|0" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
        <camera2 index="0>4|0" rotatable="true" rotateNode="0>4" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="40" />
    </cameras>
	
    <lights>
        <light realLight="0>7|0|0" decoration="0>7|0|1" lightType="0"/>
        <light realLight="0>7|1|0" decoration="0>7|1|1" lightType="1"/>
    </lights>

	
	<brakeLights>
		<brakeLight index="0>7|3" />
	</brakeLights>
	


    <exitPoint index="8" />
    <steering index="0>9|0" rotationSpeed="6"/>
	
<attacherJoints>
 <attacherJoint index="0>11" jointType="trailerLow" allowsJointLimitMovement="false" allowsLowering="false" maxRotLimit="10 80 50" maxTransLimit="0 0 0" canTurnOnImplement="false" />
<attacherJoint index="0>11" jointType="trailer" allowsJointLimitMovement="false" allowsLowering="false" maxRotLimit="10 80 50" maxTransLimit="0 0 0" canTurnOnImplement="true" />
  </attacherJoints>
  
    <enterReferenceNode index="0>" />
	
  <characterNode index="10" cameraMinDistance="1.5" />

    <attachSound file="sound/lizard2000_attach.wav" pitchOffset="1" />
    <motorStartSound file="sound/car_start.wav" pitchOffset="0.9" volume="1" />
    <motorSound file="sound/car_idle.wav" pitchOffset="0.9" pitchScale="0.025" pitchMax="1.5" volume="1" />
    <motorStopSound file="sound/car_stop.wav" pitchOffset="0.9" />
 
	<honkSound file="$dataS2/sounds/horn.wav" volume="1" radius="50" innerRadius="20" />

	
   <aiTrafficCollisionTrigger index="12" />
	

	

<animParts> 
         <animPart index="0>13|20" id="rfdoor" showHelp="true" autoReturn="false" rotMin="0 0 0" rotMax="0 65 0" moveTime="1" /> 
        <animPart index="0>13|21" id="rbdoor" showHelp="true" autoReturn="false" rotMin="0 0 0" rotMax="0 65 0" moveTime="1" /> 
         <animPart index="0>13|19" id="lfdoor" showHelp="true" autoReturn="false" rotMin="0 0 0" rotMax="0 -65 0" moveTime="1" /> 
        <animPart index="0>13|22" id="lbdoor" showHelp="true" autoReturn="false" rotMin="0 0 0" rotMax="0 -65 0" moveTime="1" /> 
		
	<animPart index="0>13|23" id="hood" showHelp="true" rotMin="0 0 0" rotMax="75 0 0" moveTime="0.5" />
    <animPart index="0>13|24" id="trunk" showHelp="true" rotMin="0 0 0" rotMax="65 0 0" moveTime="0.5" />
	
</animParts>
	
	
 
    <components count="1">
        <component1 centerOfMass="0 -0.06 0.7" solverIterationCount="10" />
    </components>
	
	<schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="0 0" rotation="0" invertX="true" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
    </schemaOverlay>
	

</vehicle>