<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="godet">
	<annotation>Serge44</annotation>
	<name>
        <en>Kubota Godet Curage</en>
        <de>Kubota Godet Curage</de>
	</name>
    <filename>KubotaGodet/godet.i3d</filename>

    <size width="2.5" length="1.5" />

    <attacherJoint jointType="frontloader" index="0>1" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="100 100 100" rotLimitDamping="100 100 100" transLimitSpring="100 100 100" transLimitDamping="100 100 100"/>


    <shovel tipReferenceNode="0>2" emptyStartAngle="130" emptyFullAngle="140"/>
	<fillVolumeDischargeInfo index="0>9" width="1.8" length="0.3" />    
    <fillVolumeLoadInfo index="0>7" width="1.8" length="0.2" />  
    <fillVolumeUnloadInfo index="0>8" width="1.8" length="0.2" />   
	 <fillTypes fruitTypes="wheat rape maize barley chaff potato sugarBeet silage manure woodChips dirt"/>
	
	 <fillVolumes>
        <fillVolume index="0>4" allSidePlanes="false" maxAllowedHeapAngle="10" />
    </fillVolumes>   

    <shovelTipTrigger index="0>5" />
   
    <capacity>4500</capacity>	

	 <shovelEmptyEffect fillTypes="wheat barley maize rape silage" rotationNode="0>6" >
        <effectNode node="0|0|0" linkNode="0>6|0" scale="1.05 1 1" materialType="unloading" materialTypeId="3" position="0 0 0" filename="$data/vehicles/particleAnimations/shared/unloadingBack.i3d" fadeTime="0.5"/>
        <effectNode node="0|0|1" linkNode="0>6|0" scale="1.05 1 1" materialType="smoke"     materialTypeId="1" position="0 0 0" filename="$data/vehicles/particleAnimations/shared/unloadingBack.i3d" fadeTime="0.5"/>
    </shovelEmptyEffect>
    <emptyParticleSystems>
        <emptyParticleSystem type="manure"    node="0>3" psRootNode="0|4" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingShovelParticles.i3d" />
        <emptyParticleSystem type="chaff"     node="0>3" psRootNode="0|0" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingShovelParticles.i3d" />
        <emptyParticleSystem type="potato"    node="0>3" psRootNode="0|1" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingShovelParticles.i3d" />
        <emptyParticleSystem type="sugarBeet" node="0>3" psRootNode="0|2" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingShovelParticles.i3d" />
        <emptyParticleSystem type="woodChips" node="0>3" psRootNode="0|3" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingShovelParticles.i3d" /> 
        <emptyParticleSystem type="dirt"      node="0>3" psRootNode="0|4" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleAnimations/shared/unloadingShovelParticles.i3d" />  		
    </emptyParticleSystems>      

    <components count="1">
        <component1 centerOfMass="0 0 0" solverIterationCount="25" />
    </components>
	
	<workAreas>
        <workArea startIndex="10" widthIndex="0>11" heightIndex="0>12" refNodeIndex="0" type="plough" />		
    </workAreas>
	
	<groundReferenceNodes>
		<groundReferenceNode index="0>2" threshold="0" depthNode="0>2" />
    </groundReferenceNodes>
	
	<ploughTurnSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.5" volume="1.0"/>
    <ploughSound     file="$data/vehicles/tools/ploughSound.wav"  pitchOffset="0.5" volume="1.0"/>

    <terrassement index="0>13" />	
	
	 <washable dirtDuration="90" washDuration="1" workMultiplier="4" />

   <schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>

</vehicle>