<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="panneau" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="1" filename="Textures/paneau.dds" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="01 - Default" materialId="6" ambientColor="0.588235 0.588235 0.588235">
      <Texture fileId="1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="634.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="touche pas !!!" translation="-1e-007 0.120135 0.111554" rotation="5e-006 -5.1e-006 5e-006" oc="true" clipDistance="300" nodeId="10" materialIds="6" castsShadows="true" receiveShadows="true"/>
    <Light name="light" rotation="-55.1778 -38.4638 11.8041" nodeId="11" type="directional" diffuseColor="1 1 1" emitDiffuse="true" specularColor="1 1 1" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistancesParameter="0.4" decayRate="4" range="500"/>
    <Camera name="camera" translation="-2.89011 0.120001 0.0865065" rotation="-180 -89.9344 180" nodeId="12" fov="60" nearClip="0.1" farClip="10000"/>
  </Scene>

</i3D>
