<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="jd2623" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.5"/>
  </Asset>

  <Files>
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    <File fileId="2" filename="fx_smoke6x6_01_normal.png" relativePath="true"/>
    <File fileId="7" filename="fx_soil32x4_01_diffuse.png" relativePath="true"/>
    <File fileId="4" filename="fx_soil4x1_01_diffuse.png" relativePath="true"/>
    <File fileId="5" filename="psColorShader.xml" relativePath="true"/>
    <File fileId="3" filename="psSubUVShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="fx_smoke01_mat" materialId="7" ambientColor="1 1 1" alphaBlending="true" customShaderId="3" customShaderVariation="SUBUV_MOVIE">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <CustomParameter name="psPlayScale" value="30 60 1 0"/>
      <CustomParameter name="psColor" value="0.321 0.265 0.192 1"/>
    </Material>
    <Material name="lambert1" materialId="12" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="fx_soil32x4_mat3" materialId="13" ambientColor="1 1 1" customShaderId="3" customShaderVariation="SUBUV_MOVIE_HORIZONTAL">
      <Texture fileId="7"/>
      <CustomParameter name="psPlayScale" value="50 60 1 0"/>
      <CustomParameter name="psColor" value="1 1 1 1"/>
    </Material>
    <Material name="fx_soil4x1_mat" materialId="9" ambientColor="1 1 1" customShaderId="5">
      <Texture fileId="4"/>
      <CustomParameter name="psColor" value="1 1 1 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="packer.i3d.shapes">
  </Shapes>


  <Dynamics>
    <ParticleSystem name="smokeEmitter" dynamicId="1" type="sprite" rate="0.025" lifespan="1000" maxCount="200" speed="0.0005" speedRandom="0" tangentSpeed="0" normalSpeed="1" spriteScaleX="2" spriteScaleY="2" spriteScaleXGain="0.003" spriteScaleYGain="0.003" blendFactor="0.4" blendInFactor="0.5" blendOutFactor="0.5" depthSort="true" randomInitRotation="true" deltaRotateMin="-0.000349066" deltaRotateMax="0.000349066" textureAtlasSizeX="6" textureAtlasSizeY="6">
      <Gravity force="0 0 0"/>
    </ParticleSystem>
    <ParticleSystem name="soilEmitter" dynamicId="3" type="sprite" rate="0.2" lifespan="500" maxCount="300" speed="0.004" speedRandom="0.0002" tangentSpeed="0" normalSpeed="1" emitterShapeVelocityScale="0.5" spriteScaleX="0.6" spriteScaleY="0.6" spriteScaleXGain="0.001" spriteScaleYGain="0.001" blendFactor="1" blendInFactor="0" blendOutFactor="1" depthSort="true" deltaRotateMin="-0.0010472" deltaRotateMax="0.0010472" textureAtlasSizeX="4">
      <Gravity force="0 -2 0"/>
    </ParticleSystem>
    <ParticleSystem name="soilChunksEmitter" dynamicId="5" type="sprite" rate="0.025" lifespan="1000" maxCount="300" speed="0.0027" speedRandom="0" tangentSpeed="0" normalSpeed="1" spriteScaleX="0.2" spriteScaleY="0.2" blendFactor="1" blendInFactor="0" blendOutFactor="1" depthSort="true" deltaRotateMin="-0.0005236" deltaRotateMax="0.0005236" textureAtlasSizeX="32" textureAtlasSizeY="4">
      <Gravity force="0 -0.8 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
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      </Dynamic>
      <Dynamic dynamicId="3" emitterShapeNodeId="35" name="soilEmitter" clipDistance="100" nodeId="34" materialIds="9" castsShadows="true" receiveShadows="true">
        <Shape shapeId="4" name="EmitShape" translation="3.846 0 9.308" rotation="0 -20 0" nodeId="35" materialIds="12" nonRenderable="true"/>
      </Dynamic>
      <Dynamic dynamicId="5" emitterShapeNodeId="38" name="soilChunksEmitter" clipDistance="100" nodeId="37" materialIds="13" castsShadows="true" receiveShadows="true">
        <Shape shapeId="4" name="EmitShape" translation="3.846 0 9.308" rotation="0 -20 0" nodeId="38" materialIds="12" nonRenderable="true"/>
      </Dynamic>
    </TransformGroup>
    <TransformGroup name="particleSystems" translation="0.435427 0.35 -2.64391" rotation="0 -12.1321 0" scale="0.85 1 0.5" nodeId="49">
      <Dynamic dynamicId="1" emitterShapeNodeId="52" name="smokeEmitter" clipDistance="100" nodeId="51" materialIds="7" castsShadows="true" receiveShadows="true">
        <Shape shapeId="2" name="dustEmitShape" translation="-3.846 0 9.308" rotation="0 20 0" nodeId="52" materialIds="7" nonRenderable="true"/>
      </Dynamic>
      <Dynamic dynamicId="3" emitterShapeNodeId="55" name="soilEmitter" clipDistance="100" nodeId="54" materialIds="9" castsShadows="true" receiveShadows="true">
        <Shape shapeId="4" name="EmitShape" translation="-3.846 0 9.308" rotation="0 20 0" nodeId="55" materialIds="12" nonRenderable="true"/>
      </Dynamic>
      <Dynamic dynamicId="5" emitterShapeNodeId="58" name="soilChunksEmitter" clipDistance="100" nodeId="57" materialIds="13" castsShadows="true" receiveShadows="true">
        <Shape shapeId="4" name="EmitShape" translation="-3.846 0 9.308" rotation="0 20 0" nodeId="58" materialIds="12" nonRenderable="true"/>
      </Dynamic>
    </TransformGroup>
    <Camera name="Camera" translation="11.0844 6.55913 12.2471" rotation="-22.8806 28.8156 -0.69741" nodeId="69" fov="35" nearClip="0.1" farClip="100" orthographicHeight="1"/>
  </Scene>

  <UserAttributes>
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      <Attribute name="useWorldSpace" type="boolean" value="true"/>
    </UserAttribute>
    <UserAttribute nodeId="34">
      <Attribute name="useWorldSpace" type="boolean" value="true"/>
    </UserAttribute>
    <UserAttribute nodeId="37">
      <Attribute name="useWorldSpace" type="boolean" value="true"/>
    </UserAttribute>
    <UserAttribute nodeId="51">
      <Attribute name="useWorldSpace" type="boolean" value="true"/>
    </UserAttribute>
    <UserAttribute nodeId="54">
      <Attribute name="useWorldSpace" type="boolean" value="true"/>
    </UserAttribute>
    <UserAttribute nodeId="57">
      <Attribute name="useWorldSpace" type="boolean" value="true"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
